The Wind Waker: Enemies

Game Information » Bottles, Boss Guide, Camera DX, Enemies, Giant Squids, Heart Piece Locations, Items, Submarines, Tingleceiver Statues, Treasure Maps, Triforce Map Locations, Red Map Locations
Information » Characters, Codes, Races
Media » Box Art, Instructional Booklet, Logo, Official Artwork, Screenshots, Spoiler Screenshots

Armos:
Small gray statues. It can be stunned by arrows and after the crystal on its back is hit, it explodes.

Armos Knight:
Larger and tougher Armos. They roar and that's Links opening to attack, since they cannot be stunned like Armos. They also explode after they are defeated.

Beamos:
They shoot energy beams at anything [that is alive] that moves. Some revolve, some are fixed.

Big Octo:
If a flock of seagulls are seen circling an area on the sea, a Big Octo is there. They make a whirlpool that can suck up ships.

Boko Baba:
These venus fly trap-like plants can disguise themselves as Baba Buds and spring out to attack if anyone comes within their range.

Bokoblin:
Probably the most populated monster of Ganondorf's. They aren't that skilled at fighting and can be multiple colors.

Bubble:
They float around… The smoke around them can be put out by wind. Without the smoke, they are only skulls. Red Bubbles burn and blue bubbles disable their prey.

Chuchu:
They are many different colors and have different abilities.

Darknut:
Highly skilled warriors. Their armor is thick and must be removed to be able to be hurt the anubis-like monster.

Mighty Darknut:
This kind of Darknut has a shield that can block attacks as well as a cape that disables the attacker from cutting off its armor. Its helmet is still attackable, though.

Floormaster:
This monster grabs anything in sight [even people] and takes them where they don't want to go.

Gyorg:
Purple sharks that swim in packs. They attack passing boats. An inexperienced sailor can be in extreme danger if attacked without a ranged weapon.

Kargoroc:
Giant multicolored birds that hang around cliffs. They also can transport Moblins and Bokoblins into battle.

Keese:
They're basically bats. Fire Keese [right] are more dangerous because they set their foe on fire.

Magtail:
Fire-element centipedes. When they are within striking range, they rear their heads up and strike with their pincers.

Miniblin:
Terrible little demons that attack in numbers. They have a distinct "di-dink" chatter and swarm their foes.

Moblin:
Giant pig-nosed guards. They use their spears to smack and jab at their enemies. Although they're tough and strong, they are not bright. Sometimes, they carry lanterns.

Morth:
These little guys are harmless themselves, but can be a danger with other enemies around. They are Mothula larvae. They attach themselves to passer-bys and weigh them down terribly, enabling the other monsters to attack the now slow foe.

Mothula:
Pretty straightforward. They come with wings and not. They shoot out Morths at their enemy and attack.

Octoroc:
They pop out of the water and fire rocks at anything that comes near them. Ocean Octos [left] are in the ocean and River Octos [right] are found in rivers.

Peahat:
They fly around with the yellow propeller on its head. They are invincible until the propeller is either destroyed or broken.

Poe:
Ghosts that posses people that come near in effort to confuse them or throw their lanterns, causing a fire. Light is their weakness.

Rat:
They attack possessors of money and steal rupees. It you feed them, they will sometimes sell things to you. Bombchu [left] throw bombs.

Redead:
Scary zombies. They move slowly, but their piercing scream freezes their prey when they are in range.

Seahat:
Enormous versions of Peahats. They ram boats that come near them.

Stalfos:
Giant skeletons armed with giant spiked clubs. It is said that they are from the ancient land of Hyrule.

Wizzrobe:
Bird-like sorcerers that appear, cast a spell, then vanish. They can shoot fire and some can summon enemies. There is a Wizzrobe as a sub-boss that can even summon other Wizzrobes.
These are enemies that there are only one of. They are much more powerful than normal enemies and usually, there is only one way to defeat them. There is one for every dungeon and there are a few others that are in other places.